#include "AnimationDescEx.h"

AnimationDescEx::AnimationDescEx()
{
	if (EN_OBJ_MODE_INIT == NFShmMgr::Instance()->GetCreateMode()) {
		CreateInit();
	}
	else {
		ResumeInit();
	}
}

AnimationDescEx::~AnimationDescEx()
{
}

int AnimationDescEx::CreateInit()
{
	return 0;
}

int AnimationDescEx::ResumeInit()
{
	return 0;
}

int AnimationDescEx::Load()
{
	return 0;
}

int AnimationDescEx::CheckWhenAllDataLoaded()
{
	return 0;
}

